We founded Poppypunk to prove that saving the world can look like plating desserts for smiling frogs. Every nook of Food for Frog is hand-painted, from the mossy counter tops to the twinkling jars of fireflies that light our late-night services. We obsess over gentle storytelling, accessible mechanics, and characters who make you feel like you’re part of their pond-side family.
Barcell minds the infrastructure and dives into extra engine work, making sure the codebase stays solid while new frog mechanics hop into place. When we need a tricky system tuned or a performance mystery solved, Barcell is already on it.
Dodo is one of our core developers, stitching gameplay features together and keeping tools friendly for the rest of the team. They turn wild frog ideas into polished builds, from cozy UI touches to deliciously smooth serving loops.
Durci a csapat grafikus alkotója: minden hátteret, karaktert és textúrát ő álmodik meg, hogy a játék tündéri legyen. A színek, fények és látvány finomságai miatt érzi magát mindenki otthon a békamenzán.